Workshops use up 100 denars in wages per production cycle, if the profit between input and output isn't high enough to sustain that, it wont run. Chances are your input is cheap, but so is your output. You can manipulate it a bit by buying up the output to trade, staging caravans out of the town, and changing workshops of same type nearby to
Mount & Blade II: Bannerlord > [EN] General Discussions > Topic Details. Xander Tyrann Apr 10, 2020 @ 10:26am. Hide and Fur. I was just choosing what to produce in a new workshop so i looked at what my villages were producing. the one that wasn't already being utilised by other workshops was the fur, but none of the workshops seem to use fur as
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